After several years of development, the chain game market finally opened up its own business journey in the summer of this year. For example, a phenomenon-level game like Axie Infinity was born. Its game revenue even surpassed the glory of the world’s strongest mobile game attracting king. Let GameFi become a hot spot in front of the public.
After Axie Infinity, the chain game market represented by AXS began to combine in-game assets with encrypted finance to create a new chain game business model, Play-to-Earn. Relying on the economic model of earning while playing, AXS allows residents of countries with backward development such as Southeast Asia to reap an extra income, and optimizes and upgrades the local economic income system. Since then, GameFi created by the economically profitable chain game has begun to attract global players Race to settle in.
GameFi continues the vitality of chain games
In the existing centralized management and operation of various games, although the props and assets in the game belong to the player group in name, when it comes to ownership, the game operating company often becomes the actual asset controller.
For example, a domestic game manufacturer filed a lawsuit against players for over-the-counter transactions regarding the ownership of their in-game accounts and gold coins. The manufacturer believes that the ownership of game product accounts and virtual items belong to the operator, and players only have the right to use them. Therefore, after investing a lot of energy and money, the player does not really own the ownership of the virtual item, but is just a consumer.
The emergence of GameFi solves this problem-to determine the ownership of assets.
First of all, looking at GameFi from the perspective of DeFi, GameFi is actually a decentralized financial game, which gamifies the rules of DeFi and turns game props derivatives into NFTs. Users can earn profits while playing games and obtain final assets. Ownership, the emergence of GameFi has realized the deep integration of NFT and DeFi.
At the same time, GameFi can be more understood as Game+DeFi. The core value lies in integrating financial elements into the game, improving the game economy through financial attributes, and at the same time promoting the financial attributes of the game through the game economy, supporting and relying on each other, forming a dynamic balance and healthy development.
The most attractive part of GameFi is to allow players to make money during the game, which is the play to earn part of GameFi. Not only that, GameFi also contains a wealth of DeFi gameplay, such as game prop asset NFT, game economy combined with liquidity mining, etc. In fact, the more long-term significance of GameFi is that it provides users in the real world with a window to see the appearance of the metaverse.
Metaverse empowers GameFi
Although the overall situation of the GameFi market is good, if we observe the development of the GameFi sector as a whole, we will find that the benefit of the GameFi sector is very obvious, and even presents a top-heavy pattern. According to Coingecko data, only Axie Infinity ranks in the top 50 by total market capitalization. Although other GameFi protocols perform well, they are basically behind the 100th in total market capitalization. This is inconsistent with the innovation trend in the crypto market triggered by GameFi.
The abundance of knowledge in the encryption industry, the high cost of DeFi learning, and the inefficiency of scalability and confirmation time caused by traditional public chain performance are all factors that restrict GameFi’s progress. However, technical problems can be solved in technological development. Just like the Ethereum sidechain built by Axie Infintiy, the problems of liquidity and the number of players need new forms of empowerment to solve.
Metaverse is a concept that is very suitable for empowering GameFi. And many chain games have also begun to move closer to the Metaverse. For example, the recently popular Sandbox is also taking the route of the metaverse. Players can transform every piece of land in it to build their own kingdom.
However, it should be noted that the “Metaverse” introduced by a single agreement is only nominal, and their size cannot support the world view and liquidity of the Metaverse. Many agreements have begun to accumulate money under the name “Metaverse”. This point requires our attention.
Ocean Mollu brings a new 3D metaverse experience
Metaverse represents the sum of all processes and protocols powered by the Internet and the emerging Web3.0, and is being merged into a central and interoperable space. In this future field, communications, finance, gaming, personal data, NFT, etc. are all part of a larger online experience. However, due to factors such as technology and market, the existing metaverse experience is single, and the flat style is highly homogenized, which is far from the scene described in “Avalanche”.
However, with the continuous improvement and strengthening of public chain technology represented by BSC, these virtual experiences will become more real. The emergence of Ocean Mollu has opened up a new high-dimensional metasphere of sensory experience under the 3D perspective.
Ocean Mollu is a virtual world parallel to the real world. It is based on Web3.0 and is a “traversing” and “distributed” Internet world. In this virtual world with complete spatial perception and physical rules, there are monetary assets, social methods and social forms. It is not only independent of the real world, but also complementary to the real world. Here, there are many creatures with magical superpowers-Mollu. Each Mollu is unique and has different attributes and combat power. The community has all the rights of Mollu. The team is only responsible for auctioning the original creation Mollu, and the rest are summoned by the player.
Through the understanding of various aspects of Ocean Mollu game, Ocean Mollu is the world’s first 3D Play To Earn Metaverse blockchain metaverse project based on Binance Smart Chain. When entering the Ocean Mollu world, the player can perceive every detail of the item in the 3D field of view. At the same time, you can choose to correspond to eight professions in the metaworld, namely, captain, sailor, cook, navigator, swordsman, craftsman, navy, and thieves.
Each profession has a scalable diversified business strategy, centered on trading, upgrading, competition, and competition, which facilitates and flexibly manages its own NFT and OMO assets. New players entering the Ocean Mollu metaverse only need to purchase 5 Mollus, and obtain continuously valued OMO tokens and OCN tokens through battle and cultivation.
With the continuous development of the Ocean Mollu Metaverse Economic System, when players have multiple Mollus, Ocean Mollu 2.0 may introduce the function of combining multiple Mollus into more advanced Mollus. This will contain a certain probability. It may succeed or fail. After success, Mollu will have a stronger combat power and can trade at a higher price in the NFT market.
After players enter Ocean Mollu, they can earn tokens through skilled game skills and contributions to the ecosystem. You can also collect, cultivate and trade these magical Mollu, and you can also command them to engage in adventurous battles to improve your game skills, and work hard for the goal of eventually becoming the new King of the Five Seas in the Ocean Mollu metaverse!
Rich combat mode experience
In order to cater to the game competition styles of different player groups around the world, Ocean Mollu has launched two game modes, PVP (player versus player) and PVE (human-machine confrontation).
When a player enters the PVP arena, he/she can pair up with other players to fight, and get OCN token rewards after winning the battle. Players can also set their own defense methods. When other players initiate a challenge, they will automatically fight in a defense formation. Players can win OCN token rewards after winning the battle, and OCN tokens can be sold on exchanges.
In the PVE battle, players need to send 1 to 5 Mollu to fight 1 to 5 sea monsters. The hands are flowed in turns according to the speed. After the blood volume is cleared to 0, they die. After all the monsters in the battle are killed, it is a victory. When all the monsters in the battle are killed, it is a defeat.
The PVE model of Ocean Mollu contains 100 levels, which are Lost Godhead, Eye of Abyss, Stormy Sea, Eye of Storm,,,, etc. Players can get OCN token rewards by passing all relevant cards for the first time, and they can also get corresponding OCN token rewards when they challenge again. OCN tokens can be sold on the trading market, so that players can get profits. Every time Mollu attacks, there is a probability to trigger his own skills. If it is not, the attack will be a normal attack. A PVE battle lasts up to 20 rounds, reaching 20 rounds is a tie, and the challenger loses. Please stick to the end!
Conclusion: Ocean Mollu builds a diversified virtual reality interactive 3D Metaverse through on-chain NFT asset casting, virtual social networking, encrypted asset confirmation, value circulation, etc., and introduces a new P2E (Play To Earn) model to build a diversified virtual reality interactive 3D Metaverse. The currency economy and NFT Fi design make Player a new type of work, helping low-income people around the world achieve income growth in the virtual world.
Following GameFi, the metaverse circuit is also blooming. Who can stand out and become the king of the next era is worthy of everyone’s expectations. Let us ride the wind and waves and witness the new era of digital art civilization together.
Ocean Mollu is now in the internal beta phase. The upcoming version 1.0 will support 3D battles of Mollu pets, including PVE and PVP battles. Let us look forward to the arrival of November!
Adam James is an editor of Usa Times Media. He is also best writer. He is particularly interested in Lifestyle and Travel. He is a good experience in online news writing.
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No USA Times Media journalist was involved in the writing and production of this article.